Warhammer 40,000: Darktide is a first-person action game set in the Warhammer 40,000 universe. It’s a 4-player co-op experience that combines elements of the classic Vermintide formula with a sci-fi spin. This includes the addition of player-created characters and a full suite of deadly weapons.
There are four classes in Warhammer 40,000: Darktide Each of the four character classes has their own special abilities and passives. These are all based in the Warhammer 40,000 universe. However, all Warhammer Darktide classes have their own unique style and play.
Warhammer 40,000: Darktide Classes List
Class | Key features | Starting gear | Tactical Action | Passive features | Class Ability | Coherency bonus |
---|---|---|---|---|---|---|
Psyker | Effective vs, Elite enemies, War Charge / Peril management | Melee – combat sword Ranged – Stub Revolver | Brain Burst | Killing an enemy with Brain Burst stores a Warp Charge. This bio-energy increases the damage of your smite ability while active | The Psyker discharges their accumulated Warp Charge knocking enemies away | Increased damage against Elite enemies |
Veteran – Sharpshooter | Ranged combat, headshots, good vs Elites & Specials | Melee – Standard-issue Munitorum Sapper Shovel, Ranged – Kantrael Mk VII Lasgun | Frag Grenade | Increased weak spot damage, increased ammo capacity | The Sharpshooter slows down their movement to take careful aim, increasing weak spot damage as well as accuracy and handling | Increased chance of not using any ammo |
Ogryn | Good vs. hordes | Melee – Club, Ranged – Thumper Shotgun | Box of Grenades | Increased melee heavy attack damage, increased toughness from melee kills, Tough skin – greatly reduces toughness damage taken. Also reduces damage taken, Increased revive and assist speed | Bull Rush – The Ogryn charges forward and knocks enemies back. After Bull Rush, the Ogryn has increased movement and attack speed for a limited time | Increased melee damage |
Zealot – Preacher | Health management, high damage melee attacks, good vs armour | Melee – Combat Axe, ranged – Autopistol | Stumm Grenade | Melee damage is increased based on missing health, resists death on taking lethal damage, increased melee attack speed | The Preacher dashes forward, locking their target in melee | Decreases toughness damage taken |